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Passive Loot Games

Posted in Games

I’ve been checking out Tom Clancy’s The Division for the past week or two. It’s a third-person shooter, set in a post-virus-infected Manhattan, where the primary conflict is sleeper government agents versus extremely organized looters. …

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Review: Ready Player One

Posted in Games, Reading

This year is the year of virtual reality. All the headsets launching this year is creating a lot of excitement, but given the price points and the 1.0-nature of these launches, I’m not quite ready …

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Life as Tetris

Posted in Games, Thoughts

I found a fun article a couple of days ago that tries to compare Tetris to life over Chess as the appropriate gaming analog. As a former addict to Tetris DS as well as a …

The Pixel Block Mobile Arcade Game

Posted in Games

Remember Crossy Road? It was a game that came at the right time, that executed well on a simple idea and had a great sense of style to back up solid, time-tested gameplay. Of course, …

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Review: Death by Video Game

Posted in Games, Reading

Video games, as an expressive medium, has always inspired other forms of media. From music concerts to massive online forums to dedicated video streaming sites, there are many vibrant communities of gamers whose passion for …

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Cards in Computing Interfaces

Posted in Games, Web Design

We relegated skeuomorphism to yesterday’s design fashion. It’s a tool that was supposed to be largely unnecessary, now that users fully understand purely digital interfaces. The remaining use case for realistic analogies in computing is …

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Review: Evo Moment 37

Posted in Games, Reading

Fighting games are a pretty old-school genre. As far as I can tell, they became massively popular back in the dimly-lit arcades of the 90s, the ultimate culmination of one-on-one battles between players. It took …