Company Fit Matters

Posted in Hiring, Interview, Work

One difference I’ve noticed between those new to the software industry and those who’ve been around the block a few times is how selective they are about their jobs. Consequently, a piece of advice I’ve …

The Distorted Numbers of Company Founders

Posted in Rant, Startups

This article came across my Twitter feed today. It talks about how as a founder, one of the nice side benefits of success is being able to reward those loyal and faithful employees with equity …

Gadgetry Hope

Posted in Hardware, Technology

Half of technology rumors nowadays follow a Mad Libs-ian template: (reputable technology company) is rumored to be working on a (untouched, potentially sexy gadget). Their expertise in (what the company is good at) can bring …

Bay Area Housing is Still Pretty Crazy

Posted in Places

Few things are as humbling as for a software engineer in silicon valley as dealing with the state of the housing market here. For all the talk about those who build software getting paid more …

Cashing in on Engineering Wisdom

Posted in Engineering, Work

I think every few months, I’ll come across an article that laments that the software industry is explicitly and implicitly ageist; that it’s infatuated with youth and has a frat-boy monoculture that does not welcome …

Outsized Credit to Undersized Effort

Posted in Thoughts

It’s easy to derive patterns and conjure connections from the tidbits of news that we consume daily. Whether it’s drawing a line between the strategy underlining all of Microsoft’s products, to placing all the various …

What Happened to Final Fantasy?!

Posted in Games, Rant

This generation of consoles has not been kind to Japanese game developers. The quality of games from “western” game developers has leaped ahead in terms of innovative systems, advanced technology and worldwide appeal; while Japanese …

The Free-to-Play Gaming Evolution

Posted in Apps, Games

Games have come a long way since when they cost $80 and came in cardboard boxes with terrible cover art. The mechanism of funding (Kickstarter), the development process (ranging from tiny one-person indie shops to …