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retrospect
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retrospect
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creating space for reflection
in
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retrospect
Month:
March 2014
8 posts
Learning
Front-End
Selectively Implementing the Web
Games
Services
Games as a Service
Management
Work
Humanizing Teams
Games
Mobile
Peak Mobile Gaming
Engineering
Hiring
Work
The Difficulty of Hiring Non-Senior Developers
Apps
Make Writing Good Better
Blog
Learning
Quick Blog Design Update
Engineering
Warnings as Errors in Production Environments