The Fresh Smell of Google+

Posted in Rant, Social

By now, Google+ has gone through: 8-9 months’ worth of internal dogfooding[1] a media blitzkrieg an interactive demo one round of external beta testing one round of external beta testers inviting as many friends as …

Frustrating CSS Animations

Posted in Engineering, Front-End, Web Design

I want to like CSS3 animations: they seem cleaner than relying on setTimeout() or setInterval()-based Javascript animations, generally run faster and are optimized by the browser, sometimes even hardware accelerated. If I want smooth animations …

The Pain of Mobile Web Development

Posted in Apps, Mobile

I’ve been playing around with the coding mobile sites and webapps lately. Ironically, although Apple had first pushed for web apps with iOS 1.0 – it’s hard to remember that the iPhone did not let …

Startups are about Passion

Posted in Startups, Work

It’s been an exhausting week. My first week as a software engineer at Square has me collapsing on the couch nightly. Though the first few days are always stressful and daunting – startups especially so …

Touch Interfaces and Disregarding Creation

Posted in Apps, Mobile

When I heard the iOS announcement this morning on system-wide Twitter integration, I figured it was a great UI move on Twitter’s part, and at the very least would get more usage from the power …

Writing Posts with Markdown

Posted in Blog

For a little while, I was looking for a desktop blogging client to accompany WordPress. I was particularly wary of the WP WYSIWYG editor, with its non-deterministic written text -> HTML conversion, and I was …

Why Bejeweled Blitz Remains Addictive

Posted in Apps, Games

Bejeweled Blitz (BB), after all these years, remains one of the best games Popcap has released. Both the iOS version[1] and the Facebook version still receive considerable play, which is pretty amazing seeing the game …